User research is about stories—here’s a few highlights from mine.
Skills:
Managing research teams with an emphasis on cross-functional collaboration and fostering a human-centered culture within the organization
Coaching researchers and others within the business on research best practices and experimental methods
Leading cross-functional initiatives through workshops, design sprints, and coaching
Planning and executing research efforts from early-stage discovery through concept exploration, design definition, and evaluative / usability testing
Qualitative techniques such as field observation, ethnography, interviews, group facilitation
Quantitative measures such as A/B testing, surveys, statistical analysis of metrics
Applying psychophysiological measures to evaluate user response
Leading research operations efforts including managing user communities / panels, overseeing recruitment, and coordinating external partners (e.g. local researchers for international studies)
Professional Experience
WHOOP January 2024 - present
Director of WHOOP Labs
iRobot February 2018 - January 2024
Director of Global Insights (March 2023- January 2024)
Senior Manager of Research (August 2022-March 2023)
Principal Design Researcher (March 2020-August 2022)
Senior Design Researcher (February 2018-February 2020)
Manage a team of design researchers executing user and consumer research to support hardware and software efforts
Collaborate with other Global Insights group leaders to set overall research strategy that supports and enhances business goals
Lead user research for robot hardware and software programs, specializing in studies related to user mental models, spatial reasoning, and human-in-the-loop automation
Lead international research efforts for robot programs, building iRobot’s UX research program in Germany
Lead research for Roomba j7, including privacy and image feedback studies for the first front-facing camera Roomba
Leveraged accessibility research experiences to create an accessibility testing practice, ensuring future products can be used by everyone
XebiaLabs, Inc. December 2016 -February 2018
User Research Lead
Introduced user research to the product cycle of an international enterprise software organization
Collaborated with UX designers and product managers/owners to plan and execute quantitative and qualitative research efforts
Created XL User Panel, an opt-in program for customers to participate in research efforts to support research recruitment and execution
Identified customer experience needs beyond product improvements and worked with multiple departments to implement changes including product best practices documentation and customer community meetups
Advocated for the user population by championing universal design concepts
Crafted design changes that make products more accessible to users with color blindness and other accessibility concerns
Improved organizational understanding of UX value through “Notes from the Lab,” a monthly user stories newsletter and other presentations
Served as the point of contact for all US-based employees about product pipeline, supported Europe-based team and fostered relationships to support regular user interaction and feedback sharing
Charles River Analytics, Inc., Cambridge MA Nov. 2012- Nov. 2016
Human Factors Scientist, Socio-Cognitive Systems
Established specialty in cultural and behavioral analysis support for non-scientists and tools to support cooperation among distributed groups, and lead efforts to design tools in this domain
Served as behavior research expert, leading and supporting efforts to leverage traditional laboratory practices and crowd-sourcing services such as Amazon MTurk for government projects
Owned and managed product creation process from requirements generation, wireframes, and prototypes to run user testing and iteration
Fostered relationships with user community leaders leading to invitations for monthly training events of deployed software for the user community on location in diverse settings
Managed tasks such as production of grant proposals, formal reports, research papers, and software documentation; present work at stakeholder briefings and conferences
Community Involvement
Smarter in the City, Roxbury MA 2018-2019
Cohort Mentor (User Research)
Support diversity in tech non-profit by providing mentorship to startup teams
Lead user research workshops to introduce customer experience and user experience research concepts to startup teams
Advise startup teams on evaluating current business questions and developing a relevant research plan
Demonstrate how research can support business value propositions through collaboration with other mentors and participation in their workshops on lean canvas and other startup methodologies
Right to Write, Bronxville NY 2008- 2012
Workshop Leader
Facilitate weekly creative writing workshops for inmates at Westchester County Department of Correction (Valhalla); programs on Women’s Solutions Drug Rehabilitation Block and Youth Offenders (YOP) Boot Camp Block (older youth, 18-24)
Education
Bentley University, Waltham MA May 2018
Masters of Science: Human Factors in Information Design
Sarah Lawrence College, Bronxville NY May 2012
Bachelor of Arts: Cognitive Psychology
Senior Thesis: ‘Body and Mind: Physical Self-Perception and Its Relationship to Social Cognition’
Under Prof. Elizabeth Johnston (Psychology) and Leah Olson (Biology/Neuroscience)
Experimental Work: Role of Attention Division on Working Memory, Centre for Cognitive Ageing at Edinburgh University, Scotland; Autobiographical Memory and Moral Decision-Making, Sarah Lawrence College